Hot off the heels of beta patch 3 comes beta patch 4 for Unreal Tournament 3. Changes are as follows:
Demo playback:
- Fixed demo playback not working if the PlayerController didn’t get recorded into the first frame
Server Administration:
- Added new IdleServerTickRate property to IpDrv.TcpNetDriver. If not set, IdleServerTickRate defaults to MaxTickRate. Can be set to lower values to reduce server CPU utilization when 0 players. Reported ping will increase if set lower.
Source: UnrealNA















