Violent Media May Prevent Actual Violence


Age of Conan

Videogames and films, violent or otherwise, are helping decrease violent crime rates, according to two economists.

Their logic is simple; violent films and videogames appeal to young men with violent propensities. And during the time these violence-prone people spend in the theater or in front of the TV, they are not out committing violent acts.

And this logic is supported by the data, according to Gordon Dahl of UC San Diego and Stefano DellaVigna of UC Berkeley.

Dahl:

You’re taking a lot of violent people off the streets and putting them inside movie theaters. In the short run, if you take away violent movies, you’re going to increase violent crime.

Get the full story at GamePolitics.


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