Community-developed games coming to Xbox LIVE


Today at GDC, Microsoft’s XNA team announced plans to allow user uploads of games to Xbox LIVE, effectively creating a “YouTube” for games. However, you will have to be an XNA Creator’s Club member, which costs $49.99 for four months or $99 for a yearly subscription.

While the gears are turning to make it happen, the full launch isn’t scheduled until the holiday season of this year. Also, achievements and leaderboards won’t be available for community-released games.

Despite these caveats, the announcement is sending ripples through the gaming community. A revenue sharing model is in the works, as well as the ability to release your games for free, and seven community-developed games have been released as a time-limited preview. Check these titles out on Xbox LIVE–they’ll only be playable for a short while.

The Dishwasher: Dead Samurai
JellyCar
Little Gamers
Proximity HD
Rocketball
TriLinea
Culture

Read: Announcing: Xbox LIVE community games


Post a Comment

Your email is never published nor shared. Required fields are marked *

*
*