GGL Wire » Archive of 'Jan, 2011'


In-Depth preview of First Strike multiplayer maps

Inside Xbox walks us through Call of Duty: Black Ops First Strike’s four compelling competitive maps. Check the detailed information about the creation of each map as Inside Xbox talks with Online Director Dan Bunting and Design Director David Vonderhaar. Guiding us through the most in-depth footage yet, Bunting and Vonderhaar describe the design process behind Kowloon’s rule breaking design, Stadium’s high-kill layout, Discovery’s tense chokepoints, and Berlin Wall’s iconic aesthetics. What do …

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In-Depth preview of First Strike multiplayer maps

Inside Xbox walks us through Call of Duty: Black Ops First Strike’s four compelling competitive maps. Check the detailed information about the creation of each map as Inside Xbox talks with Online Director Dan Bunting and Design Director David Vonderhaar. Guiding us through the most in-depth footage yet, Bunting and Vonderhaar describe the design process behind Kowloon’s rule breaking design, Stadium’s high-kill layout, Discovery’s tense chokepoints, and Berlin Wall’s iconic aesthetics. What do …

Read more of this story at ClanBase.

Read: In-Depth preview of First Strike multiplayer maps

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In-Depth preview of First Strike multiplayer maps

Inside Xbox walks us through Call of Duty: Black Ops First Strike’s four compelling competitive maps. Check the detailed information about the creation of each map as Inside Xbox talks with Online Director Dan Bunting and Design Director David Vonderhaar. Guiding us through the most in-depth footage yet, Bunting and Vonderhaar describe the design process behind Kowloon’s rule breaking design, Stadium’s high-kill layout, Discovery’s tense chokepoints, and Berlin Wall’s iconic aesthetics. What do …

Read more of this story at ClanBase.

Read: In-Depth preview of First Strike multiplayer maps

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In-Depth preview of First Strike multiplayer maps

Inside Xbox walks us through Call of Duty: Black Ops First Strike’s four compelling competitive maps. Check the detailed information about the creation of each map as Inside Xbox talks with Online Director Dan Bunting and Design Director David Vonderhaar. Guiding us through the most in-depth footage yet, Bunting and Vonderhaar describe the design process behind Kowloon’s rule breaking design, Stadium’s high-kill layout, Discovery’s tense chokepoints, and Berlin Wall’s iconic aesthetics. What do …

Read more of this story at ClanBase.

Read: In-Depth preview of First Strike multiplayer maps

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In-Depth preview of First Strike multiplayer maps

Inside Xbox walks us through Call of Duty: Black Ops First Strike’s four compelling competitive maps. Check the detailed information about the creation of each map as Inside Xbox talks with Online Director Dan Bunting and Design Director David Vonderhaar. Guiding us through the most in-depth footage yet, Bunting and Vonderhaar describe the design process behind Kowloon’s rule breaking design, Stadium’s high-kill layout, Discovery’s tense chokepoints, and Berlin Wall’s iconic aesthetics. What do …

Read more of this story at ClanBase.

Read: In-Depth preview of First Strike multiplayer maps

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In-Depth preview of First Strike multiplayer maps

Inside Xbox walks us through Call of Duty: Black Ops First Strike’s four compelling competitive maps. Check the detailed information about the creation of each map as Inside Xbox talks with Online Director Dan Bunting and Design Director David Vonderhaar. Guiding us through the most in-depth footage yet, Bunting and Vonderhaar describe the design process behind Kowloon’s rule breaking design, Stadium’s high-kill layout, Discovery’s tense chokepoints, and Berlin Wall’s iconic aesthetics. What do …

Read more of this story at ClanBase.

Read: In-Depth preview of First Strike multiplayer maps

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In-Depth preview of First Strike multiplayer maps

Inside Xbox walks us through Call of Duty: Black Ops First Strike’s four compelling competitive maps. Check the detailed information about the creation of each map as Inside Xbox talks with Online Director Dan Bunting and Design Director David Vonderhaar. Guiding us through the most in-depth footage yet, Bunting and Vonderhaar describe the design process behind Kowloon’s rule breaking design, Stadium’s high-kill layout, Discovery’s tense chokepoints, and Berlin Wall’s iconic aesthetics. What do …

Read more of this story at ClanBase.

Read: In-Depth preview of First Strike multiplayer maps

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In-Depth preview of First Strike multiplayer maps

Inside Xbox walks us through Call of Duty: Black Ops First Strike’s four compelling competitive maps. Check the detailed information about the creation of each map as Inside Xbox talks with Online Director Dan Bunting and Design Director David Vonderhaar. Guiding us through the most in-depth footage yet, Bunting and Vonderhaar describe the design process behind Kowloon’s rule breaking design, Stadium’s high-kill layout, Discovery’s tense chokepoints, and Berlin Wall’s iconic aesthetics. What do …

Read more of this story at ClanBase.

Read: In-Depth preview of First Strike multiplayer maps

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In-Depth preview of First Strike multiplayer maps

Inside Xbox walks us through Call of Duty: Black Ops First Strike’s four compelling competitive maps. Check the detailed information about the creation of each map as Inside Xbox talks with Online Director Dan Bunting and Design Director David Vonderhaar. Guiding us through the most in-depth footage yet, Bunting and Vonderhaar describe the design process behind Kowloon’s rule breaking design, Stadium’s high-kill layout, Discovery’s tense chokepoints, and Berlin Wall’s iconic aesthetics. What do …

Read more of this story at ClanBase.

Read: In-Depth preview of First Strike multiplayer maps

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In-Depth preview of First Strike multiplayer maps

Inside Xbox walks us through Call of Duty: Black Ops First Strike’s four compelling competitive maps. Check the detailed information about the creation of each map as Inside Xbox talks with Online Director Dan Bunting and Design Director David Vonderhaar. Guiding us through the most in-depth footage yet, Bunting and Vonderhaar describe the design process behind Kowloon’s rule breaking design, Stadium’s high-kill layout, Discovery’s tense chokepoints, and Berlin Wall’s iconic aesthetics. What do …

Read more of this story at ClanBase.

Read: In-Depth preview of First Strike multiplayer maps

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In-Depth preview of First Strike multiplayer maps

Inside Xbox walks us through Call of Duty: Black Ops First Strike’s four compelling competitive maps. Check the detailed information about the creation of each map as Inside Xbox talks with Online Director Dan Bunting and Design Director David Vonderhaar. Guiding us through the most in-depth footage yet, Bunting and Vonderhaar describe the design process behind Kowloon’s rule breaking design, Stadium’s high-kill layout, Discovery’s tense chokepoints, and Berlin Wall’s iconic aesthetics. What do …

Read more of this story at ClanBase.

Read: In-Depth preview of First Strike multiplayer maps

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In-Depth preview of First Strike multiplayer maps

Inside Xbox walks us through Call of Duty: Black Ops First Strike’s four compelling competitive maps. Check the detailed information about the creation of each map as Inside Xbox talks with Online Director Dan Bunting and Design Director David Vonderhaar. Guiding us through the most in-depth footage yet, Bunting and Vonderhaar describe the design process behind Kowloon’s rule breaking design, Stadium’s high-kill layout, Discovery’s tense chokepoints, and Berlin Wall’s iconic aesthetics. What do …

Read more of this story at ClanBase.

Read: In-Depth preview of First Strike multiplayer maps

Share this via:
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