Epic is at it again by releasing a changelog to the new beta patch for Unreal Tournament 3, version 1.2. It’s worth noting that this patch isn’t yet released, so this serves only as a preview for you loyal UT3 owners out there (sadly, the game is a dismal seller).

The changes are as follows:

Gameplay:
- Increased UTGame MaxPlayersAllowed to 64.
- Fixed leviathan turret instant refire exploit.
- Fixed errant lock on warnings when no longer in vehicle.
- Fixed first person weapons in demo playback.
- Fixed translocator telefrag victim message.
- Fixed encouragement sounds not being randomly picked by bots.
- Implemented viewobjective spectating system for Warfare.
- Fixed berserk held by driver applying to all vehicle turrets.
- Only force low gore on German versions that were low gore only before being patched. Continued…



Epic has released Beta Patch 3 for Unreal Tournament 3 to fix and add a few things missing from retail. They wish to not to give out the download link to the public, so check the changes between patches 2 and 3 and wait for your chance to play the fixed version of the game.

Gameplay:
- Fixed weapon crosshair incorrectly turning red when hit enemy on the client, but not on the server.
- Disabled attenuation/spatialization on mission briefing sounds.

Server Browser:
- Implemented a Favorites tab page in the server browser.
- Fixed incorrect mutators appearing in server browser details if client & server are not using the same language Continued…