By Wang “GGL-archEr” Qiang, Chief Editor, China GGL
Translated by Victor “GGL-zhouyao” Zhou, English Editor

GGL ChinaDecember 23rd, the day before Christmas Eve, is the day that the Cyberathlete Professional League said farewell to us all. Even the results were disappointing; unknown American clan x3o was the champion. The locale, the Hyatt Regency in Dallas, shrouded in wintry cold, lent to a scene that was depressing for gamers.

CPL Winter, a famous event that once attracted almost every videogame player’s heart, became disappointing E-Sports banquet but without its original flavor. Angel Munoz, the founder of CPL, once a high-spirited, vigorous and smart businessman, has now reaped as he has sown. He abandoned both players and the public; once believing that he had the key to the e-sports market, he is now abandoned by that market. Without the G7 teams, formerly attractive competitions lost their glamour as well as their fans. If he continues to lose his way, the CPL brand will be totally forgotten. Continued…



The 2007 CPL World Tour for F.E.A.R. and World in Conflict will finish… two months into 2008. The CPL has announced the addition of a new stop in London and the finals in the same place.

So far, only three tournaments took place as a part of the World Tour. CPL Italy, CPL Sweden and CPL Summer. Another two, CPL Brazil and CPL Australia got canceled. Until recently, little was known of whether the circuit would actually be continued. Continued…



My last interview with Matthieu Dallon opened up the question of what the “pure FPS” game should be at the 2008 Electronic Sports World Cup. And it opened it up big time, since it does not seem like there is a clear favorite to win the race, but it seems like Quake 4 will not be it.

Traditionally, the ESWC has always hosted a 1v1 shooter competition, and more often two shooters from the Unreal Tournament and Quake franchises. The event’s creators understand and love deathmatch, and have always been willing to support it whenever it could be justified. The duality was broken in 2006, when UT2004 failed to provide enough reasons to stay.

Today, it is Quake 4 that fails to provide enough reasons to convince anyone. Personally, I don’t think it makes sense to have it at the ESWC. By this summer, no one will be playing that game, let alone someone interesting enough to watch a tournament for. Continued…