GGL Wire » Posts for tag 'half life'


Valve releases Half-Life and Counter-Strike retail sales numbers

It’s no secret that Valve has kept sales figures on the down-low ever since the release of Steam. Today the developer broke its silence and published the retail sales figures of its Half-Life and Counter-Strike series. In total, Valve has sold an impressive 32.8 million games since the 1998 release of the original Half-Life. It’s important to note that these numbers don’t include sales made on Valve’s Steam service (CEO Gabe Newell , and that these numbers are Valve’s estimates of worldwide lifetime-to-date retail sales.

Here are Valve’s total retail sales:

* Half-Life (Valve) / 1998 - 9.3 Million
* Half-Life: Opposing Force (PC, Gearbox) / 1999 - 1.1 Million
* Half-Life: Blue Shift (PC, Gearbox) / 2001 - 800,000

* Counter-Strike (PC, Valve) / 2000 - 4.2 Million
* Counter-Strike: Condition Zero (PC, Valve) / 2004 - 2.9 Million
* Counter Strike: Source (PC, Valve) / 2006 - 2.1 Million
* Counter-Strike (Xbox, Valve) / 2003 - 1.5 Million

* Half-Life 2 (Valve) / 2004 - 6.5 Million
* Half-Life 2: Episode One (PC, Valve) / 2006 - 1.4 Million

* The Orange Box (Valve) / 2007 - 3 Million
(Half-Life 2 HL2: Episode One, HL2: Episode Two, Portal, Team Fortress 2)

Impressive to say the least. In my opinion, Valve has been one of the most consistent developers, releasing highly polished and fantastic games. I can only imagine how high their sales numbers would be had Steam sales been included. Hats off to Valve for helping to keep the PC a relevant gaming platform.

Read: Valve Reveals Lifetime Retail Sales of Half-Life, Counter-Strike Series.

Black Mesa: Source trailer teases headcrabs, giant tentacles

The Black Mesa: Source team just released a new trailer showcasing gameplay from their Source total conversion of Half Life, and it looks…scary good. However, let’s temper our expectations. This mod has been in development since 2004 and pushed back numerous times, a fate suffered by many passion projects. Have a look at the trailer and see for yourself.