The Interactive Academy of Arts and Sciences has thrown out 12 nominations for BioShock, including one for Best Overall Game of 2007.

BioShock was entertaining, sure. But was it epic? Did it change the face of gaming?

It seems like a lot of sites and so-called gaming journalists got hoodwinked by Ken Levine’s press tour, in which he went around telling everyone that BioShock’s AI was groundbreaking, that the relationships between Big Daddies and Little Sisters were somehow deep and involved, and that the moral choices in the game actually had some effect.

Even I stopped being a bitter asshole for a second and pondered how great the game really was. I think I was wrong. Now that I have returned to my embittered state, I ask: How can a game on a single track with choices that yield no real consequences get so much hype, even this long after its release?

Every time someone mentions BioShock, this video replays in my head: