In-game ads worth $1 billion? Not so muchEA CEO John Riccitiello says expectations for in-game ads are “wildly high.” Analysts have been estimating between $971 million to $1 billion in revenues by 2010.

“You can’t be as bullish as analysts are on in-game advertising and be sane,” he said in an interview with Dow Jones Newswires. “In-game ad expectations are wildly high.”

Riccitiello says in-game advertising will eventually emerge as a key source of revenue for video-game publishers, but it will probably take much longer than many in the industry anticipate.

Currently, in-game ads earn EA $30 million a year. EA’s yearly sales are $3.1 billion.

Bernie Stolar, head of Google’s AdSense for Games unit, is responsible for the $1 billion figure.

Recently Microsoft purchased in-game ad agency Massive (located next door to GGL Santa Monica), and NBC Universal invested in rival IGA Worldwide.

Link.




I don’t know one gamer that’s a fan of in-game ads, but they’re here to stay. And according to a study by The Nielsen Company, they can influence gamers quite a bit.

Nielsen partnered with Massive Entertainment to study 600 gamers’ brand awareness after exposure to in-game ads, and found that the ads raised brand familiarity by 64 percent. They used Need For Speed Carbon equipped with online ads to perform the test. Continued…