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Erstwhile World of Warcraft blog-turned news site Gameriot has interviewed GGL’s Chairman and CEO, Ted Owen, about the upcoming Digital Games competition.

Here’s an excerpt:

GameRiot: You said professional gamers will have a say in basically the event (games, etc.). Will there be a board of advisors, or will that say just simply be feedback?

Ted Owen: To be honest with you, we haven’t really gotten that far. You know, and I know, what the professional gaming community wants to see there, and it’s not going to disappoint with that. I think there might be a plan in place to reach out to the some of the well-respected gaming cultural icons. You know, the Marcus Grahams, who we have on staff, and people outside of that. And we’re going to certainly listen to that. We’re going to probably publish the games that we want on the professional gaming side that we’re going to have people compete in shortly, and if we get some feedback on that and if there’s some huge outcry for some game we’ve left out or shouldn’t have, we’ll respond to that at that point. It’s certainly not going to be without the input of the rest of the world on this.

Head to Gameriot for the full interview by Shashi “Detonator” Singh.



The crew over at ClanBase has interviewed superstar game designer CliffyB about e-Sports, the gaming industry, and his gaming background. This is the first of many more mainstream interviews that ClanBase plans, so check this excerpt and head over there for the full story.

ClanBase: Do you see competitive gaming as a sport?

Turn on ESPN late at night and tell me what you see. Trick shot pool. Log cutting. Poker. I believe that if a part of your body is moving, your brain is engaged, and people are willing to watch then it’s a sport.

Source: ClanBase interviews Cliff “CliffyB” Bleszinski



GGL Wire got a chance to sit down with Major League Gaming chairman and co-founder Michael Sepso this past weekend at E for All. The interview covered a large range of topics, from Sepso’s background as a gamer and day to day activities, to MLG player contracts, to the future of the league.

Bear in mind that the camera autofocus went in and out a couple of times during the course of this interview. Sadly, modern day video editing software has no focus features! Watch the interview below.



By Rob Larsen

Scraped.What’s up boys and girls? With World of Warcraft’s popularity having no visible end, but the recent setback in eSports, we’ve decided to sit down with WoW arena veterans and see what their thoughts on the situation, the game, and the potential of WoW.

This week we talk with Scape, Tauren Druid and Undead Warlock of (the guild formerly known as) Ðominion. He chats with us about PvP, PvE, and where he would like to see World of Warcraft go to save some of the players that are becoming frustrated with the path the game is going down.

Hello! Tell us your name and a little about your character, what server you play on, and what you think of your battlegroup.

I play multiple classes; my Druid is Scraped and Warlock is Scape. I started on Archimonde and have migrated to Mug’thol and now to Blackrock. There was not an abundant source of competition on our old battlegroup, which is why we moved. Continued…



Rance “djRome” Costa of Epileptic Gaming recently got a chance to speak with Chris Perry about EA Skate. The interview covers topics such as whether or not Skate is true to skaters, the size of the game, and which legendary skaters appear in the title. Watch below.



When he had some downtime at QuakeCon 2007, Hogan “Kam-Ra” Carter braved the darkness of the “bring your own computer” area to get some interviews. Here’s what he got.