Yes, that’s the correct headline.

As a result of the Activision/Vivendi merger, Blizzard (soon to be Activision-Blizzard) will be working on the Guitar Hero III expansion pack, helping bring the game to internet cafes in Korea and China.

The PC bang culture that birthed the professional StarCraft scene is going to get a dose of rhythm game action.

CEO Bobby Kotick also opened the door for a Guitar Hero MMO, something that could go over very well in Asian markets. Typically, Asian MMOs are free, but items, outfits, and other gear is bought on a microtransaction level–exactly the kind of thing you’d see a virtual rockstar doing.

Source: Shacknews



They weren’t content with a trading card game or personalized character statues. Over 10 million subscribers weren’t enough.

World of Warcraft wasn’t printing enough money, so now they’re going to create a tabletop game. My brain feels like scrambled eggs; thanks Upper Deck.

The WoW tabletop game will feature miniature characters and heroes such as Thrall and Leeroy Jenkins (is the real Leeroy getting paid for this?) taking on raid dungeons in 5-man scenarios. Up first: Onyxia.

Can you say “50 DKP minus?”

Source: Upper Deck



ClanBase’s Kincaid submitted this report.

Personal choice and civil liberties for gamers took another bashing as China’s Ministry of Culture published details of ten games it deems “suitable” for minors.

In an effort to “purify the ‘on-line environment,” ten games have been selected by the ministry’s on-line games censorship committee, that are deemed healthy and can “enhance intelligence.” The games are all domestic products so you won’t see the likes of World of Warcraft, Counter-Strike or Call of Duty on the list.

Instead they are made up of five role playing games, four recreational/chess games and one educational game.

This isn’t the first time though - in 2005 People’s Daily Online published an article relating to the Culture Minister’s 15 clean online games. Another list was collated again in January 2006. Continued…



Most game studios dream about making $1.2 billion for their parent companies on a yearly basis. Blizzard is living that dream as we speak.

Vivendi Games, parent company of the Irvine, CA-based Blizzard, generated €1.02 billion last year, or around $1.8 billion in USD monopoly money. Of that, €814 million ($1.2 billion USD) came directly from World of Warcraft.

We all knew it was printing money, but, geez. Still, you should know that figure doesn’t refer to profit, which is calculated after business expenses such as salaries, server maintenance, and Mike Morhaime’s blow fund are deducted. Now you know…and knowing is half the battle!

Read: WoW Blasts Vivendi Games Past €1 bln



Okay, so this has to do with the soul-crushing World of Warcraft expansion, Wrath of the Lich King. Let’s just get that out of the way first.

However, if you’re into turning into a soul-sucking pawn of the Old Gods, Blizzard has released two new concept images from the expansion pack. Check out the Nerubian Vizier (left) and Plague Eruptor.

Wrath of the Lich King is set for release sometime this year.

On a side note, doesn’t Blizzard have the best concept art ever? Even dating back to at least Warcraft II, the manual was full of these awesome drawings by Metzen and crew.

wotlk-concept1wotlk-concept2



Today marks a first in Steam history: EVE Online will be the first MMO offered via Steam.

Steam will offer its users a 21-day free trial of EVE Online. If you decide to subscribe, you will also get a discount.

Valve’s director of business development, Jason Holtman, had this to say: “The team at CCP continues to expand EVE’s universe and gameplay for the legions logging in to play each month, just as we continue to expand Steam’s consumer and developer features.”

I believe that Steam is one of the greatest things to happen to PC gaming; long gone are the days of having to swap disks, let alone drive to the store to buy them.

Read: Steam Goes MMO With EVE Online.