Every now and then I find a piece of news that makes me glad I’m a PC gamer. Today Valve announced that the Xbox 360 version of Team Fortress 2 will be getting the updates, that us PC gamers have had for a while now, “later this year.” The update will include all the new guns, achievements, maps and game modes. As if the wait wasn’t bad enough, Microsoft is making Valve charge money for the update.

Currently no price has been set, but Valve has stated that they wanted to keep is as low as possible. In all reality, expect something in the $10 range.

There has been no word on if the update will make it’s way to the PS3.

Now I don’t mean to gloat, but the PC never gets more love that consoles do. Us PC gamers always have to wait longer for games to come out on our chosen platform, and when they do arrive, they turn out to be crappy PS2 ports. So please forgive me if you are a Xbox 360 TF2 player.

Read: Team Fortress 2 Updates Coming To Xbox 360 Later This Year.



Well today is the day. Valve has finally announced everything that will be included in today’s Team Fortress 2 “Heavy Update”. Aside from the previously mentioned KGB and achievements, the update is bringing 5 maps, two of which, “Lumberyard” and “Ravine” are completely new. The other three, “Well,” “Granary” and “Badlands” have been reworked for the new game mode.

The new game mode, Arena, focuses on combat rather than overall strategy. According to Valve: “Arena features smaller maps that play out in shorter periods of time. The round ends once one team has no players left in the arena, or when the central capture point has unlocked and been captured. Rounds tend to be very fast and highly competitive, with an emphasis on your team’s class makeup and your plan to counter the opposing team’s class choices. Arena mode is great for smaller matches of three vs. three players, while still comfortably supporting huge knockdown twelve-on-twelve brawls.”

For the the Heavy’s two new weapons hit the jump. Continued…



Yesterday I posted a news item about next week’s Team Fortress 2 update and the changes it will bring, including new weapons for the Heavy class. Today Valve announced the first of the Heavy’s new weapons, the KGB. KGB stands for the”Killing Gloves of Boxing,” and Valve goes on to explain: “Any time a Heavy kills an enemy with the K.G.B he receives five seconds of guaranteed critical hits. This crit-boost can be used to punch and kill further enemies, extending the boost time. Alternatively, the Heavy can switch to another weapon and use the boost to take out an enemy at range. The Heavy’s slow movement speed, and the K.G.B’s slower swing speed, make it a risky prospect.”

Also included in the announcement is the list of new Achievements for the Heavy. Valve is still keeping their lips seals when it comes to details on how they are obtained. Just glancing over the names, a few of my favorties are: “Iron Kurtain,” “Party Loyalty,” “Division of Labor,” and “Communist Mani-Fisto.” As someone with a somewhat morbid facination with the U.S.S.R., mainly stemming from 80’s movies like Red Dawn, I absolutely love these Achievements. I can only hope there is one for only playing on the red team.

Read: The Killing Gloves of Boxing.



Next Tuesday, Aug 19, Team fortress 2 will get, “the largest update to Team Fortress 2 since it was first released.” Included in the update are five new maps, a new game mode, new Achievements, and new weapons for the Heavy class.

The guns being added to the Heavy are still a mystery. Valve has stated, on the Team Fortress 2 blog, that the focus of the update is to “make the Heavy more viable when he has no Medic to pair with.”

Sounds good to me. When I’m not playing on my PS3, I’m on my computer tearing up Team Fortress 2. As strange as it sounds, the update to the Heavy is what excites me least. What really gets me going is the new game mode. Every fiber of my being hopes that Valve is bringing back escort missions with “The Hunted.” If you are too young to remember “The Hunted,” or just weren’t part of that scene, do a little research on wikipedia. It has by far made up some of the best online gaming experiences I’ve ever had. I wait with baited breath.

Read: Team Fortress 2 Heavy Update Hits Next Tuesday.



If you guys are anything like me, you just can’t get enough Team Fortress 2. Valve revealed, via their blog, that the next update will deal with the Heavy Weapons Guy. The guys over at Valve posted an article discussing the thinking process that is involved in coming up with achievements as well as new weapons. Valve went so far as to ask for help thinking up stuff for the Heavy.

According to the blog post, the goal of the Heavy’s update is to, “Make the Heavy more viable when he has no Medic to pair with.” Valve even release a list of constraints and extra things to consider so that gamers could help out.

The list of constraints is after the jump. Continued…



Valve has already given gamers more than they bargained for last year with The Orange Box. Now they want to increase the value of gamers purchases by supplying free add-on content for their popular online shooter, Team Fortress 2.

Valve’s VP of marketing, Doug Lombardi, went on the record to say that they wish to give gamers as much add-on content for free as possible.

He goes on to explain how Valve views it as an investment in their next product. By providing free content for gamers, Valve is hoping that potential buyers will no longer contemplate purchasing their games, because the consumer will know they will get their value for their dollar. Bravo!

In the end it’s up to the two platform suppliers to make the call. Traditionally in the past add-on content such as maps has always had a price tag strapped to it, at least for a specific period of time. One thing is for sure: it is nice to hear that there are still game companies out there concerned about giving their loyal gamers the best bang for their buck. It’s just another reason why Valve is such a highly respected company in the industry.

Source: Kotaku: Valve Wants Free Team Fortress 2…



If all goes well at Valve, a new game mode will be added to Team Fortress 2 this month: Escort.

The first Escort map will be Goldrush, which features the blue team attemping to progress a mining cart through the map, while the the red team tries to stop them. The more blue players near the cart, the faster it moves, while one lone red player can stop the progression.

This new mode, in addition to new weapons and class abilities, should give players a reason to stop complaining that the game is stale.



Last year was pretty good for EA. They blew away PC shooter fans with Crysis, helped start Rock Bands across the world and reinvented the skateboard genre with Skate.

Yesterday EA Games reported that Skate has ended the reign of the Tony Hawk franchise as top selling skateboarding game. According to EA, “on current generation systems, Skate outsold Tony Hawk [Proving Ground] nearly 2 to 1.”

Continued…



There’s no question that the star of Valve’s Orange Box was Portal, for me at least. That’s why I’m sure that it comes as no surprise that Valve is planning more Portal content.

As to what this content is, I am not sure. However Doug Lombardi, Valve’s marketing director, said: “There’ll be more Portal, for sure. But the details of that, to be honest, we’re still working out.”

Personally, I would prefer a Portal 2 rather than just more puzzles. I’m tching to know more about our hero and what happened to GLaDOS. Hopefully this time around, the cake won’t be a lie…
Read: More Portal Coming (Eventually).



As an English major and wannabe fiction writer, I just had to post this as news.

It’s been a rough day for me. After a five year run, my favorite comic book, Y: The Last Man, just ended and my Xbox 360 red ringed. Pretty bad, right? It’s just been turned around by a piece of fan fiction written by a nine-year-old set in the Half-life 2 universe.

Continued…



Some light has finally been shed on those cryptic hints that Valve kept dropping about Team Fortress 2 changes, with PC Gamer reporting that unlockable weapons will be revealed for all classes in the game.

The Medic is the first one to get a new weapon dubbed the “Overhealer.” The Overhealer will permanently double the health of the target at the cost of reduced, or eliminated Ubercharge capabilities. He’ll also get another, as-yet-unnamed gun.

Eventually, all classes will receive two guns unlocked by way of achievements. After attaining half of the achievements, you get the first unlock, and after performing all 35 achievements you’ll get the second.

Cue teams getting together to plow achievements all day until they unlock everything.

By the way, the new weapons are meant to rebalance the game, but one has to wonder if this just means that every class is going to receive a boost in effectiveness. If (hypothetically) sentry guns are upgraded with longer range, but Demomen get better sticky grenades, does that cancel everything out? If Medics are allowed to permaboost one target to 200% health, but all the classes do more damage, what was the point? Continued…



Gordon Freeman says “You’re deactivated, bitch!”Persons who purchased the The Orange Box from an online Thai retailer at a discount are having their games “deactivated” by Valve.

The Thai version of the game collection was intended only for domestic consumption; but the retailer sold the product to international customers for $20.

Valve is now deactivating the product on Steam for anyone who has a Thai CD key, but is not in Thailand. The company is directing these customers to the original retailer for a refund. Continued…