Age of Conan

This is a column I originally published on GGL.com last July. In response to the recent nonsense about videogames being almost as dangerous as smoking, I decided to edit, update, and republish it.

I am a pedant. I care about language and words, and how they are used. Use language with exactitude and precision, and one can convey deeper meaning with fewer words. In other words, eschew obfuscation.

What do the following six situations have in common?

1.) You are playing Grand Theft Auto 3. After enjoying the off-screen services of a prostitute, you beat her up and steal her money.
2.) In Dungeons & Dragons Online: Stormreach, your 1st level female Halfling rogue smashes open a wooden crate with her +1 morningstar, and steals a stack of gold coins.
3.) In Halo 2 multiplayer, you frag an opponent from a hidden position with a sniper rifle, putting a round into his head.
4.) Down on Hollywood Boulevard, you avail yourself of the services of a prostitute. Afterward, you beat her up and steal her money.
5.) In Beverly Hills, you smash open a store window with a crowbar, and steal some gold jewelry.
6.) At the urging of your adult male friend, you hide along Interstate 95 with a Bushmaster XM-15 semiautomatic .223 caliber rifle, and kill an innocent stranger by shooting her in the head.

Any sane person will recognize that the first three scenarios are markedly different from the second three. Yet in standard American English, each scenario is described as “violent.” Continued…