Continued from Part 1.

Vanguard sticks out as one of the biggest failures in MMORPG history. The game was praised as the hardcore player’s wet dream; promising as it was, the publisher made a crucial mistake by releasing the game before it was finished. The coding was largely incomplete, and the game required extensive polishing.

Without proper coding or optimization, the players who played Vanguard felt they had been sold an unfinished product. This lead many players to cancel their subscriptions and move on to another game. Furthermore,the developers were forced to spend their time fixing coding issues after the game was released.

Players left the game in droves, and Vanguard would become just another failed MMO.Vanguard 595

Hellgate: London had many of the same problems. Many players had the feeling that the game was unfinished when released and the developers should have been given more time. Even now, Hellgate: London players feel that the developers are still working to finish their game. Continued…



Arena Season 3 is almost upon us, and intrepid World of Warcraft players have ferreted out the lion’s share of the new PvP rewards.

Warriors won’t be happy with these new items, as their chest pieces and two handed sword have less hit rating than the previous season’s items. Paladin Retribution items, however, finally get resilience added to them. They don’t look any better, though; I suppose my Paladin is destined to look like a Dungeons & Dragons reject for all of eternity.

Check the sets and items in a gallery below.

 

warrior-battlegearwarlock-dreadgearwaraxewar_staffwar_edgewandstotem_third_windtotem_of_survivalstaffspellblade Continued…



Blizzcon 2007: Video coverage by GGL Wire

Today, lead designer Tom Chilton discussed World of Warcraft’s PvP philosophy; and where the game is headed in Battlegrounds, the games’ faction versus faction instances, and in Arena, the free-for-all gladiator-style combat employed in the global Arena Tournament.

There are three types of WoW PvP: Battlegrounds, Arena, and “outdoor world” PvP on PvP servers.

Battlegrounds Philosophy:

  • “PvP should be for everyone, not just the hardcore”
  • “The hardcore should have a place to shine.”
  • “Players should be able to compete in PvP using primarily PvP rewards if they choose.”  This means players should not have to participate in PvE raids to earn the equipment they need to perform well in PvP.

Continued…



Blizzcon 2007: Video Coverage by GGL Wire

Arguably the most beloved creature in all of World of Warcraft, the Murloc is a majestic beast. GGL Wire’s Becky “Aktrez” Young hunted down young fans of this lovely creature. Check it out!
Continued…



Blizzcon 2007: Video Coverage by GGL Wire

 

What happens when those with a ton of free time decide to dress up and go to BlizzCon 2007? Well, they come on over to GGL and fake fight with each other. EPIC!
Continued…