Not much to say here. Had no idea Blizzard was working on this!
Say hello to The Swarm. We’ve missed you! P.S- we’ve evolved.
Blizzard’s Karune has released Batch 30 of the StarCraft II Q&A questions, this time focusing on map-maker support.
Check it:
1) Will it be possible to code the game so map makers can make maps where people can stop incoming spells/missiles?
This should be possible through customized ability data and/or triggers.
2) Will we have selectable male/female of every unit?
No, we don’t have plans to include male and female versions of each unit.
3) Will we have the option to give players the option to change weapons in-game?
While we don’t have any plans for a specialized interface for this, it would be possible using the highly flexible ability system. Continued…
I never really felt like the screenshots I saw of StarCraft II were too colorful, but apparently some members of the community felt otherwise.

According to SC2 Art Director Sam Didier, the game’s units have a large amount of team colors on their models to stand out more. Certain people were extremely vocal about this decision, and wanted a return to the darker, grittier art of the original StarCraft. Continued…















