Almost right after Blizzard released its no-CD patch, IceFrog followed with a new Defense of the Ancients map update. The new map features an enormous changelog, from balancing and reworking heroes to moving creep camps and trees all over the map.

A blast from the past, the Invoker makes a return to the world of DotA. After being an easter egg in 6.49, IceFrog brought back the old Invoker. The hero follows a completely different model, using a combination of three separate “settings” to create other skills. The model uses a Blood Mage with a white cloak.

While most competitions use the most updated version of a game, the map will probably not be included in the upcoming E-Sports World Cup event. This is due to balance issues, new items, and the fact that any new heroes are generally banned anyway.

Currently, 6.48b remains the stable map for league play.



Following Starcraft’s no-CD patch, Blizzard released one for Warcraft III. Needless to say, the community is a little less than pleased. The balance patch for Warcraft III was promised for last year, and has supposedly been Blizzard’s top priority. The enormous changelog follows:

-Warcraft III no longer requires to the CD to play.

Fans with peg legs and parrots will be overjoyed to know they have 700mb more space on their hard drive if they’re using ISOs, while the few of us still using an actual CD can rejoice and store it away when we reformat.



Most game studios dream about making $1.2 billion for their parent companies on a yearly basis. Blizzard is living that dream as we speak.

Vivendi Games, parent company of the Irvine, CA-based Blizzard, generated €1.02 billion last year, or around $1.8 billion in USD monopoly money. Of that, €814 million ($1.2 billion USD) came directly from World of Warcraft.

We all knew it was printing money, but, geez. Still, you should know that figure doesn’t refer to profit, which is calculated after business expenses such as salaries, server maintenance, and Mike Morhaime’s blow fund are deducted. Now you know…and knowing is half the battle!

Read: WoW Blasts Vivendi Games Past €1 bln



GGL’s Reid Landeen translated this GGL China article.

World of Warcraft had a tumultuous 2007 in China, with the release of The Burning Crusade expansion and addition of many new players. Here’s a journal-style rundown of the year for TBC in China and around the world.

Jan. 16, 2007
World of Warcraft’s first expansion, The Burning Crusade, ships to North America and Europe.

March 8, 2007
Blizzard Entertainment announced today that WoW’s expansion (The Burning Crusade) has already sold more than 3.5 million copies in North America. In the first 24 hours of release, it sold more than 2.4 million copies, which is more than any PC game has ever sold in a single month. Blizzard’s President, Mike Morhaime explained, “The passion that gamers have for The Burning Crusade makes us feel really excited.” At this time, Chinese gamers did not know when The Burning Crusade would be released in China.
Continued…



Okay, so this has to do with the soul-crushing World of Warcraft expansion, Wrath of the Lich King. Let’s just get that out of the way first.

However, if you’re into turning into a soul-sucking pawn of the Old Gods, Blizzard has released two new concept images from the expansion pack. Check out the Nerubian Vizier (left) and Plague Eruptor.

Wrath of the Lich King is set for release sometime this year.

On a side note, doesn’t Blizzard have the best concept art ever? Even dating back to at least Warcraft II, the manual was full of these awesome drawings by Metzen and crew.

wotlk-concept1wotlk-concept2



Starcraft II Community correspondent Karune has released another series of answers to some question posed by groups across the web. However, only one answered question addressed gameplay this time; a little disappointing for those hoping for more info on the game itself. The highlight:

Will there be more ways to give energy(mana) to a caster? (www.starcraft2.hu)

Protoss casters will have an ability to transfer energy from one caster to another. This ability will allow for a lot of micromanagement opportunities to maximize the amount of energy to a single caster, for the maximum number of special abilities casted.

I hope Terran and Zerg races get some way to fill their casters’ energy pools, otherwise this would create a ridiculous imbalance. Zerg players currently have “consume” on defilers (and the Kerrigan hero during the campaign) that has proven to be an invaluable asset in games. Continued…



Bow down, mortals and worship at the altar that is World of Warcraft! 10 million of your puny brethren have already joined the religion!

Your initiation begins with you jumping up and down repeatedly on a nationally televised talk show’s couch proclaiming your love for the game. Then, we’ll send you a free game card. Afterward, you can begin paying the low price of $14.99 a month to further your addiction subscription.

Here’s how Blizzard counts the masses of levelers that grovel at the Dark Portal, waiting to enter the mythical realm of Outland: The 10 million number counts those who have paid an addiction subscription fee or hold an active prepaid card. Visitors to Internet cafes also count toward the total.

Essentially what your overlords are saying is that they’re not counting expired subscriptions in any fashion. There really are 10 million active players scattered throughout the realms.

What are you waiting for? We’ll see you on the other side!



While Warcraft III players are begging and waiting eagerly for another balance patch, StarCraft got a little time in the spotlight with another patch.

Although there are absolutely no gameplay changes, it’s good to see Blizzard supporting a game that’s over ten years old now.

This particular patch removes the CD check for Brood War. While there have long since been no-CD patches released for the game, it’s about damn time that Blizzard did it themselves.

Follow through for the patch changes.

Continued…



Mike MorhaimeBlizzard CEO Mike Morhaime tells 1Up that the merger with Activision will not make any real changes to the revered publisher of World of Warcraft.

The Blizzard brand will continue as you’ve always known it, there will be no changes to that, and will still be under the same operating structure. The Activision Blizzard brand will not appear anywhere as a consumer-facing brand. Basically it is a corporate brand for the overall company.

If you want to buy stock in the company, the stock is called Activision Blizzard. But Blizzard Entertainment will continue to be a publishing label.

Blizzard has been part of public entities for a very long time. There is nothing about this transaction that changes any of our philosophies or commitments to quality or how we intend to continue developing, publishing, or servicing our games.

In fact I spent quite a log time talking to [Activision CEO] Bobby Kotick and [co-Chairman] Brian Kelly and others, to make sure they understood Blizzard’s development philosophies, our core values, the things that we hold very important, which are very much in line with the things our players expect of us, and there was a great deal of understanding.

Via 1Up via MCV.

Courtesy GGL Wire.



Over the weekend, Blizzard Entertainment and Activision announced plans for a merger, which would create the world’s largest videogame company with a value of $18.8 billion-with-a-”b.” The new company will be called Activision Blizzard.

Blizzard is of course responsible for World of Warcraft, which boasts 9 million-with-an-”m” paying members. Activision publishes the Call of Duty and Guitar Hero franchises. Continued…